Journal Entry 2


Date: 2.4.2023

Activity: Completed level overlay & some enemy spawners were set up.

Notes: To implement the platform accessibility and the range properly, player jump height was made a bit higher than usual. This doesn't violate the level design.

Invested time: 2 hours


Date: 3.4.2023

Activity: Added lighting & decorations. Implemented checkpoints and enemy spawners.

Notes: The middle checkpoint might not be reached by the player (it is reachable, but the player has no need to pass through that checkpoint). It is caused by removing the powerup zone, which was there before (and made the player pass through that checkpoint), but was deleted from the design as a part of implementing the design feedback.

Invested time: 2 hours


Date: 4.4.2023

Activity: Changed controls so they correspond with the design. Added control for respawn. Added teleport from the end portal. Finished the project

Notes: Shooting control change proved senseless. First it was made so because custom shooting system implementation was expected (using powerups) - with removal of powerups, the default shooting system could be (and was) used. The teleport only indicates the player that he's completed the level.

Invested time: 1 hour

Outcome: Finished game build of Project B, available on this site as Project B.zip

Files

Project B.zip 89 MB
Apr 04, 2023

Get Project B

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