Journal Entry 3
Date: 14.4.2023
Activity: Implemented feedback given on the gametesting session.
Changelog (Notes):
- Added pointers for current points of interest (leading the player to a button, a platform etc.).
- Added a dedicated checkpoint to the start of the level. That fixed a bug which caused a lock of controls after respawning before reaching the cave checkpoint.
- Enabled gravity after teleporting the player to the moving platform.
- Repositioned the platform before the single use switch platform so the chomper there is easier to shoot.
- Altered light radius in the preserved temple part so the light doesn't reach the lower part of the temple.
Invested time: 2 hours
Outcome: A game build with the aforementioned changes implemented, uploaded to this page as Project B_feedback.zip.
Files
Get Project B
Project B
mff-gdintro-2023-b
More posts
- Journal Entry 2Apr 04, 2023
- Journal Entry 1Mar 28, 2023
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