Journal Entry 3


Date: 14.4.2023

Activity: Implemented feedback given on the gametesting session.

Changelog (Notes):

- Added pointers for current points of interest (leading the player to a button, a platform etc.).

- Added a dedicated checkpoint to the start of the level. That fixed a bug which caused a lock of controls after respawning before reaching the cave checkpoint.

- Enabled gravity after teleporting the player to the moving platform.

- Repositioned the platform before the single use switch platform so the chomper there is easier to shoot.

- Altered light radius in the preserved temple part so the light doesn't reach the lower part of the temple.

Invested time: 2 hours

Outcome: A game build with the aforementioned changes implemented, uploaded to this page as Project B_feedback.zip.

Files

Project B_feedback.zip 89 MB
Apr 14, 2023

Get Project B

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