Journal Entry 3
Project T » Devlog
Date: 1.3.2023
Activity: Went through the first part of the scripting walkthrough
Notes: When determining the bullet's "texture direction", is it possible to flip the object's transform or we explicitly don't want to rotate the bullet object itself?
Invested time: 2 hours
Outcome: Implemented part 1 of the scripting walkthrough
Date: 8.3.2023
Activity: Went through the second part of the scripting walkthrough & made a build.
Notes: Didn't encounter any problems while going through the walkthrough, but the bullet variants from part 1 have disappeared (completely) so I had to make them again.
Invested time: 1 hour
Outcome: Game build implementing the walkthrough stuff posted on this page as 3.zip.
Files
3.zip 87 MB
Mar 09, 2023
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Project T
mff-gdintro-2023-t
Status | In development |
Author | Falcosik4 |
More posts
- Journal Entry 5Apr 03, 2023
- Journal Entry 4Mar 17, 2023
- Journal Entry 2Feb 25, 2023
- Journal Entry 1Feb 17, 2023
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