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Devlog

  • Journal Entry 5
    April 03, 2023 by Falcosik4
    Date: 4.4.2023 Activity: Added juiciness to the Breakout game. Added improvements: - The ball is temporarily scaled up after collision - The bricks have 2 hp and they turn red once damaged - The walls... Continue reading
  • Journal Entry 4
    March 17, 2023 by Falcosik4
    Date: 15.3.2023 Activity: Finished scripting walkthroughs P3&P4 Notes: The sound doesn't play in the middle of the default animation, but is played in the flickering animation instead (that's intentio... Continue reading
  • Journal Entry 3
    March 09, 2023 by Falcosik4
    Date: 1.3.2023 Activity: Went through the first part of the scripting walkthrough Notes: When determining the bullet's "texture direction", is it possible to flip the object's transform or we explicit... Continue reading
  • Journal Entry 2
    February 25, 2023 by Falcosik4
    Date: 23.2.2023 Activity: - Downloaded the 2D game kit - Completed the tutorial - Created the first level (mostly while doing the tutorial) - Began working on the second level Notes: - I found the nod... Continue reading
  • Journal Entry 1
    February 17, 2023 by Falcosik4
    Date: 14.2.2022 Activity: - Installed the right Unity Engine version - Set up the basic platformer games Notes: - This was no problem as I already worked with Unity (I only had to "downgrade" from a 2... Continue reading
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